Inwarium Online
  • Inwarium Online
  • 📜Whitepaper v1.0.4
  • THE PROJECT
    • 🎓Project overview
    • 💡The idea
    • 🪖Our mission
    • 🕶️Our vision
  • OUR TEAM
    • 🎞️Our story
    • ⚖️Our values
    • 🫂Meet our team
  • PROJECT DEVELOPMENT
    • 📈Roadmap
    • 🪙Tokenomics
      • 🪙$IWR Tokenomics
        • Ecosystem
        • Mining
        • Reserves
        • Team
        • Marketing
        • Advisors
        • Liquidity
        • Seed sale
        • Private Sale
        • Public Sale
      • 🟢#WP In-game token
    • ▶️Game
      • ♻️Game Ecosystem
      • ✨Game Modes
      • 🎖️Character Tiers
      • 🛠️Crafting
      • 💎Weapon Rarity
      • 💊Medkit System
      • 🛒Marketplace
      • 🏆Rewards
      • 📽️Gameplay
    • 🚨Fair Play
    • 🏛️Business Model
  • PROBLEMS & SOLUTIONS
    • The game creation
    • The promotion
    • The professional gamer
    • The forum
    • The 3D workforce
  • 🤝THANK YOU!
    • The conclusion
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  1. PROJECT DEVELOPMENT

Game

Previous#WP In-game tokenNextGame Ecosystem

Last updated 3 years ago

The game is set in a postmodern-apocalyptic world where all knowledge was lost over time, after unknown events reduced the world's population to a few hundred. The main game feature will be to survive and to upgrade weapons. One of the solutions to upgrade something-the player will have to finish missions and quests to gain rewards, which will be used for upgrades. If the player chooses not to upgrade anything the Zombie Quarantine is going to be much harder to finish.

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